![]() Go through narrow corridors, sometimes take one or two detours for secrets or keys (or side-quests), get to a courtyard littered with items, a fight breaks out, rinse and repeat. That means the game is mostly set in urban areas, so most of the time it feels like you’re railroaded into specific routes with barely any puzzles. To get back into that point of time again, Sam and members of the EDF have to navigate through Rome first. A flashback ensues, and things can only go downhill from there. Alas, after just a few seconds enjoying the mayhem, Sam got knocked out by one of the big baddies. This scene sets the stage for Serious Sam 4‘s and particularly, the Legion System, a “trick” that lets Croteam put in 100,000 AIs on one map. ![]() The game instantly opens with you, as Sam “Serious” Stone, and thousands of faceless Earth Defense Force members already facing down waves of Mental’s alien horde in a very large, chaotic open field. Unfortunately, they took one hop forward and two hops back. After Jewel of the Nile, it shouldn’t be too hard for Croteam to mess around with the formula in the latest entry Serious Sam 4. ![]() The concept is simple: hundreds of enemies on-screen, wide areas to maneuver, and try not to die. Serious Sam is one of the few games that’s keeping the “horde shooter” FPS sub-genre alive to this very day that not even today’s Doom can recreate.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |